i just downloaded your SDK and test application to verify an error we had in combination with windows 10.
Unfortunately the solar example application also has the same issue as our applications build on native touch events.
We developed some Multi User, Multi Touch games in Adobe AIR for a company a year ago and they worked great. They were developed for windows 7, but also worked on win8. But now with windows 10 coming up we get the remaks that the games do not work correctly any more. The touch of some objects get lost and they get stuck. We have the dame issue on some other games we developed in Unity, so we suspect windows itself to be the problem, but does anyone have a clue how to get it solved? Basicly the touch-end event seems to get lost. Short description:Touch with finger 1. Keep this finger on the screen. Touch with a number of other fingers. Keep these on the screen. Release finger 1. Touch again with finger 1. From this moment, the touch points connected to the other fingers will be stuck in the ‘touch move’ state.
Same effect is with this SDK and also the solar example application.
Any help would be greatly appreciated
We have not had the opportunity to test Open Exhibits against Windows 10. We experienced touch event failures with the touch move event on Win 8 and certain versions of the Flash Player ( > 11.7) . Our only solution was to revert to 11.7 for Win 8 applications. You might consider similar experimentation with older versions of AIR. I have also experienced touch end event failures in other touch based frameworks on Win 8 indicating the touch issues aren't exclusively Flash.